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- Unity assets explorer tprogressbar property out of range how to#
- Unity assets explorer tprogressbar property out of range full#
- Unity assets explorer tprogressbar property out of range android#
Documentation for file offset and HLS AES-128 and 10-bit support.
Video preview in MediaPlayer editor component can now be collapsed by clicking on the title.#943 Fixed issue with muted flag not being applied when creating the player.Fixed issue with Hap video playback not generating textures.
Unity assets explorer tprogressbar property out of range how to#
Added documentation notes about how to support 'Minify' build option. Fixed DirectShow mute state being overridden by setting the volume. Fixed Hap/NotchLC playback ending too soon when tracks had different durations when using Custom MOV Parser. Fixed Hap/NotchLC videos containing special characters in the file name would not be opened by the Custom MOV Parser. #914 Fixed Hap/NotchLC playback rate greater than 1.0 not working, now supports range of 0.0 to 4.0. #915 Fixed Hap/NotchLC paused videos not being able to seek once they reach the end of the video when using Custom MOV Parser. #947 Hap decoder now supports videos that have dimensions that aren't a multiple of 4 (but at a performance cost). #948 Added support for PCM float-32 audio to Hap/NotchLC Custom MOV Parser. Several D3D12 improvements for Hap codec support. Hap/NotchLC improved texture mipmap generation support. Unity assets explorer tprogressbar property out of range full#
Hap/NotchLC playback has reduced memory and GPU usage via removal of creating and blitting an extra full frame texture.Hap/NotchLC decoder can now drop frames to keep up with real-time playback.Added skipping of buffered frames in ElapsedTimeVsynced buffer selection mode when Unity drops frames to prevent buffer becoming full and then flushing.Added slightly more buffers for NotchLC decoding to improve stability.Fixed issue with distorted audio when playing back media which uses the AAC-HE-V2 audio codec and the player's audio output mode is set to Unity.#1032 Fixed issue with seek to time being incorrectly scaled when maximum playback rate is greater than 2.#1031 Fixed issue with the log being spammed by load failed messages.
#1029 Fixed crash when unloading a player instance.
#1020 Fixed issue with playlist player not working when auto progress is set to true. #1024 Fixed global reference table overflow issue. #960 Audio buffering performance improvements. #983 Open / Close commands using the MediaPlayer API now run on another thread making these methods asynchronous preventing stalls. Unity assets explorer tprogressbar property out of range android#
#1025 Enabled x86 and x86_64 builds on Android for newer Unity versions. #1025 Added x86_64 build to support Chromebooks. #1036 New option Support Positional Audio added to AudioOutput component. For full documentation about features, usage and upgrading please visit the developer portal Changes